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Jonas

37 Art Reviews

18 w/ Responses

Fantastic stuff.

Love the texture on the apron, and the simple fire effects. I think my only gripe is that top right zombie seems to have absolutely no upper torso at all, which is likely just bad positioning ; the coloring on one of the zombie's teeth is partially white, which you likely could just edit into there.

Everything else is incredibly strong.

Way too bright.

As much as I love energy effects, you still need to be able to tell what's going on.

Also the front of his hair looks like there's no volume to it at all, like it's slicked and flattened down right against his head.

mydarksides responds:

Thanks,
although the picture is supposed to be unidentified like that.
tho your right about the hair :p

Fantastic.

The sheer amount of blood on the sword though seems a bit weird though. Considering how fluid blood is, it doesn't really stick to any object like that, and it winds up making him look like he just stabbed a jar of peanut butter or something.

Also considering the amount of blood on the sword, it seems rather weird that the character himself is completely clean after dealing such a grievous wound to his enemy.

I like this picture

far more than I like you.

The-Swain responds:

I don't mind the 7 because I blammed metal gill

Nice stuff.

I like the robot hamburgers behind her feet. Clever marketing. <3

Damn Harry.

I took a point off because she's wearing clothes.

Lol, good job man.

Sloppy.

Your lines are ill defined, creating a terrible mess for depth. On top of that, your perspective is terribly skewed with the board facing one way, and the character another. The base of the feet have two separate thicknesses to them. The one chest portion pushes past his jaw, while the other sinks in along with his lip. This made me pause and just go, Huh?

I really like your coloring and the overall concept, especially the simple floating effect by using the gradiant with the stars, but you really should redo this thing. I know that sprites are hard to work with from a base perspective, but that's the big challenge ulitmately. Hope to see more stuff soon.

I would be lion

if I said I didn't like this.

Mekka23 responds:

lmao i have no witty response. I applaud you

I'd yiff it.

That's some fine tail I'd be chasing.

I really like the coloring.

Good use of orange and black.

furrytiger responds:

thanks

Kind of boring composition.

All in all, I like the muted color backgrounds, where you got rid of the black borders, creates a sharp contrast, but over all this doesn't feel strong at all.

For example, Dr. Fetus' head in the 4th panel, suddenly turns into a small round blob of a body, not holding shape at all or consistency. In the 5th panel, lonely is spelled incorrectly as well.

Your second panel forest clearly shows that you just are using a screen shot background with in game assets or old art, since the trees are repeating, meaning you couldn't be bothered to draw a separate set for this panel. While in a game, this general works because the user is focused on motion on screen, going into static shots, these things become much more apparent.

I enjoy your work consistently, but this has to be one of the pieces that could really do with a little extra time on the drawing board.

There is a conspiracy within this sentence.

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Soviet Robot

Dan's Discount Saikyo Dojo

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